![]() Yeah, these are basically the definitional answer to #1. I hope the differences between the question become clear if they aren't already. Stick with me:ġ) Which DLC are essential in the short term?Ģ) Which DLC are worthwhile in the long term? I feel like this is really 2 different questions being conflated. They mainly add buildings, some that spawn in zoned areas, and some that are landmarks/unique buildings, as well as. Extra (Bridges & Piers, Concerts, Stadiums, Art Deco, High-Tech Buildings, Pearls from the East, European Suburbia, University City, Modern City Center) - These seem more aesthetic than anything. Awkward (Green Cities, Sunset Harbor) - I find these difficult to review, because they add things I think are necessary, but they seem to lack focus or purpose. But they each also add various infrastructure you can build to prevent, mitigate, or recover from these problems. Each adds features of the natural world that can cause your city to break down (such as cold winters shutting down roads, or forest-fires threatening the built environment). Instead of giving you more agency in the world, they give the world more agency on you. Challenges (Snowfall, Natural Disasters) - I see these as sort of the flip-side of the Projects dlc. ![]() Ostensibly, they are all municipally owned/operated, but you can roleplay however you want. They take a base game mechanic that functions more or less fine, and just expands it into a sort of mini-game. Projects (Industries, Parklife, Campus) - These three DLC give you, as the planner, more niche projects to work on. ![]() SHOULD have been in base game (After Dark, Mass Transit, Train Stations) - Each of these DLC, while they have some unique features, all add functionality that I think should have just been present in the base game. This not only helps tell you what they are for, but also helps explain people's reactions to them: Then install DLC one or two at a time, mastering new features chunk by chunk.īefore discussing their worth, I think it is best to separate the DLC into 5 broad categories. So no matter what DLC you get, I recommend you learn how to play on the vanilla game. (b) you will have so many options when you start the game that you might have a but of an executive overload, so to speak.įortunately, no matter how many you buy, in the DLC tab of the properties menu for the game (when you right click on the game in your steam library), you can keep specific DLC from installing. (a) you can't easily tell what you got in each, meaning you can't really assess what features came from what, and can't easily assess how much any particular purchase is worth, But the problem is, if you install all the DLC at once, And I personally regret none of the purchases. I purchased all DLC, except for the music packs. Have suggestions for the sidebar / topbar? Mail the mods!
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